Double Degree in Animation and Video Game Design

Combine your creativity and programming skills to become a professional in the field.

Gaming gets real. Create stories, apply visual arts and learn how to use new digital and multimedia tools to turn your passion into your future.

In the PDF you will find:

  • Detailed study plan
  • Why this degree is perfect for you
Double Degree in Animation and Video Game Design


Sep 23, 2020


5 years
  • Develop your projects with software in the Tech – Factory with professional licenses.
  • Manage digital tools with visual effects and 3D animation, programming and software.

In the PDF you will find:

  • Detailed study plan
  • Why this degree is perfect for you

Key Points

In five years you could become one of the leading professionals in the field

  • Fecha de Inicio

    Sep 23, 2020

  • Modalidad


  • Duration

    5 years

  • ECTS


  • Language


  • Campus

    Madrid Villaviciosa de Odón

  • Universidad

    Universidad Europea de Madrid

  • Área de Conocimiento

    Gaming and Animation

  • Tipo de Estudio


Why study this program?

visualizations in I May Die

The game I May Die is a project of the European University through the youtuber Markplier

Growth in demand

The demand for professionals specialized in the animation sector is growing by 25%.

60% active professionals

Six out of ten of our teachers are active professionals

Guillermo Gascuñana

Guillermo Gascuñana

Undergraduate and Technical Studies advisor at Universidad Europea de Madrid

"At Universidad Europea we know that the treatment of the student is the most important. Please fill in your details and we’ll contact you"

disfruta de hasta un 90% de descuento

Solo hasta el 16 de julio.

Pide información y nuestros expertos se pondrán en contacto contigo. ¡Plazas limitadas!

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Do you still have doubts?

We ask you for some information, just to be able to call you and give you all the information you need

Ideal for if you want to learn


Financial Aid 

At Universidad Europea we have a complete system of financial aid available to you to ease your education payments. Some examples are:  

  • Flexible payment options.
  • Financial Aid for early payment
  • Financial Aid for continuing studies. 
  • Financial Aid for simultaneous study.
  • Financial Aid for having a family member at Universidad Europea.


Universidad Europea has signed various agreements with financial entities to help you finance your studies.  


During the year 2012-13, over 1.100 scholarships worth over 5 million Euros were granted to students at Universidad Europea. 

  • Scholarships from the Centro Profesional Europeo de Madrid
  • Official Scholarships from the Spanish Ministry of Education
  • High Achieving Students Program (Programa TOP)


Study the Joint Double Degree in Animation and Video Game Design in the best laboratories, created to guarantee your learning takes place in a realistic environment, with the aim of bringing your projects to life. 

Among the over 20 laboratories that you will find in the Faculty of Architecture, Engineering and Design, for your studies it is worth highlighting:  

  • Tech Factory:  your first software development and video game programming studio with professional tools and entirely accessible to students at all times. A space to create exclusive software for Universidad Europea, where work groups can coordinate to produce content, programs and games with cutting-edge software in an entirely dedicated space. 
  • Collaborative work islands for video game development. Each island has 2 posts for software development dedicated to videogame modeling and programming (suite ADOBE, suite AUTODESK, Z-Brush, Git-Hub, Substance Painter, Spine) and a third post that also has a Cintiq de Wacom screen for professional digital illustration. 
  • 8 posts for software development with complete programming suites and numerous libraries at the users’ disposal to be able to create applications and program services. 
  • A meeting space with a table and white board to be able to establish strategy and determine development bottlenecks.  
  • Digital Screen Rooms: two classrooms with 50 posts in total with 30 large format digital screens and 20 digital tablets of various formats for interactive design. This space also has 20 backlighting supports to complete traditional transparent tracing techniques and a stereoscopic projector for 3D glasses. 
  • AVR Lab – Virtual Reality and Augmented Reality Laboratory: this 100m2 laboratory is made up of different types of equipment to complete inversive experiences through digital glasses technology, remote controls and gloves for different platforms (smart TV, smart phone, videogame console) as well as equipment for capturing movement. 
  • Digital Manufacturing Laboratory – FabLab: this 150 m2 lab is made up of various rooms with rapid prototyping machines such as 3D scanners and 3D printers in different formats to work with plastic, resin, dust and ceramic, as well as numerical control machinery such as vinyl plotters, laser cutters, CNC milling machines and robotic arms of different characteristics.
  • Gaming Room: classroom equipped with 25 high performance units for the development or video games. 
  • Chroma Room: 50 m2 studio equipped with technical equipment for cameras and production table to capture images and videos against a neutral backdrop.  
  • Sculpture Workshop: a workshop where you can create real figures and busts manually with sculpting, moulding and emptying techniques for their use in stop motion or scanning for their subsequent digitalization. 
  • Editing Studios: 50 m2 classrooms equipped with MAC and PC computers with video and image editing software. 


If you are coming from outside of the Region of Madrid and would like to undertake the on-site full-time program, you can find accommodation in line with your needs: near to campus, safe, comfortable, in an academic setting, with good services, quality furnishings, etc. Thanks to the two student halls that Universidad Europea has, both located on campus and with capacity for 550 people, with all domestic, academic and safety needs ideally suited to a student.

These student halls are destined both for students or for those teachers or personnel who may need accommodation at some point: scientific, artistic or cultural exchanges, or even for any other person whose stay is directly or indirectly related to the University. 

Search for accommodation

Collaborating companies

As a student, you can undertake internships in leading companies in the field, such as:  

  • Zinkia (Company that created Pocoyo).
  • Patito Feo Producciones.
  • Drakhar Studio.
  • Mediaset.
  • InMedia Studio.
  • Monkimun.
  • Paramotion films.
  • Jemchicomac.
  • La Hormiga Comunicación.
  • The Think Lab.
  • Animatoon Studio.
  • 3 Doubles Producciones.
  • WildBit Studio.
  • ElZeroUno. 



The teachers on the Joint Double Degree in Animation and Video Game Design, many of whom are recognized professionals active in the animation and video gaming field, have as their aim to bring out students potential and help you become a professional in the field. It is worth mentioning: 

Dr. José Manuel Cuesta Martínez
Founding Partner and CCO-Creative Director at WildBit Studios. Doctor cum laude in Fine Arts, Universidad Complutense de Madrid and Graduate in Fine Arts, Master’s Degree in Advertising and corporate identity, Universidad Camilo José Cela and Certified Autodesk Expert in 3D animation and digital postproduction. In 2009 he was awarded the prize at the International Potenza Film Festival in Italy for his 3D animation short, Náufrago, which was also a finalist in a dozen festivals around the world. In 2012 he led the creation and development of the Wildbit Studios video game "DrawPets", which was awarded the prize for best Spanish video game at the "App Date Awards". Since 2014 he is a strategic adviser of the Spanish Ministry of Industry, Energy and Tourism and of the Quality Agency Aneca for the development of the White Book on the Digital Economy. 

Dr. Pilar Yébenes Cortés
Leading Professor of Audiovisual Animation, Universidad Europea de Madrid. Her published works include: Cine de Animación en España, Editorial Ariel, Cruz Delgado: Una historia de Animación en España, Estudio de la animación japonesa, Editorial Espacios, La Democratización de la animación: Generación Pixar de Laertes o Arrugas: Del cómic a la gran pantalla. She collaborates with various articles for the magazine Con A de Animación, the annual research magazine of the Universidad Politécnica de Valencia as well as presenting for different national and international Animation festivals such as Animadrid, Animacor or Cinanima in Portugal and has been a member of the jury at them as well as at the Málaga Film Festival. She is a member of AEHC (Spanish Association of Film Historians, Asociación Española de Historiadores de Cine) and a Member of the Academy of Arts and Cinematographic Sciences. 
Carlos Belda Rodríguez
Master’s Degree in 3D Animation and Digital Postproduction, Bachelor of Arts in Creative Media Production, University of Essex. Partner at WildBit Studios, designer and 3D animator, currently is director of visual effects, senior general 3D animator, expert in digital CGI production, high level of animation, moulding and 3D texturing, expert in lighting, render and particles as well as in the use of a large range of 3D software, especially 3DS Max and Vray.

Rodrigo de la Fuente
Master’s Degree in Digital Animation, with experience as a digital artist at Ratalaika Games, WildBit Studios, Animatoon Studio and Flypi ́s Tesla.

Frank Loarces
Specialist in VFX for the HBO television series Game of Thrones, Technical Director at El Ranchito producing the special effects of the film, “A Monster Calls” by J. Bayona, Technical Director of the cartoons Jelly Jam. 

Borja Vaz
Video game critic in El Cultural, of the newspaper El Mundo, Graduate in Audiovisual Communication, Universidad de Navarra, Master’s Degree in Narration Studies in Visual Arts, Universidad Rey Juan Carlos. Video producer, columnist and head editor of entertainment at Crónica Económica S.L. Head of the Department of Audiovisual Communication, Universidad de los Hemisferios, Quito. Director of the video games section of ABC Cultural, the supplement of newspaper ABC, Grupo Vocento. Collaborator in DN+, Diario de Navarra, Grupo La Información. Also collaborates occasionally with other news outlets such as Vice or Yorokobu and has published in academic journals such as Razón y Palabra.

Sergio Vozmediano Ávilas
IT Engineer and Senior Telecommunications Tech. Has been CTO at Plusuni, the company selected by Google for Entrepreneurs to join the entrepreneurial center the multinational opened in Madrid in 2015.  Currently works as Professor of Video Game Design and Engineering Aimed at Video Games at Universidad Europea de Madrid and participates in various research projects relating to Gamificación, video games and virtual and augmented reality. 

Abelardo Gil Fournier
Artist and researcher, his work centers on the notion of materiality of vision, between natural history, technological mediations and scenery colonization. His practice is based on the creation of platforms conceived with open mechanisms at the intersection of art, nature and politics. Part of his work has taken place during stays at El Ranchito Matadero Madrid, Laboral Centro de Arte/CTIC (Gijón) and television channel Canal+, or thanks to commissions by institutions such as AECID-Culturambiente, CROMAFest (México DF) or the open hardware company Ultra-lab.

Alberto Chinchón Espino
Plastics artist and research centering on performance and video performance. Has participated in various national and international meet-ups such as "Deformes" in Santiago de Chile. Among his video and video-installation exhibits are his participations in "Generaciones" "Inéditos", both at Casa Encendida de Madrid. He has exhibited his work at the Pi&Margall Gallery, Biennial of Young Art of Moscow, Center for Contemporary Creations at Matadero Madrid and the Spanish Cultural Center in Buenos Aires, among others. 

Price and advantages Double Degree in Animation and Video Game Design

1.051,20 €/month

10 monthly payments 

1.250 € reservation fee

Find your scholarship

  • Flexible payments
  • Grants for high performing students
  • Grants for continuing students
  • Grants for simultaneous studies
  • First in family scholarships
  • Universidad Europea scholarship
  • Official scholarships
Apply for a scholarship!


  • In five years, become a professional that combines the two most sought after profiles of the audiovisual industry in the field with the most growth. 
  • Develop professional projects at the Tech-Factory with software with professional licenses always available for the independent work of all students. 
  • Enjoy using facilities such as: Digital Screen Room, AVR Lab, FAb Lab, Chroma Room and editing studios of the Faculty of Architecture and other facilities of different faculties. 
  • Learning By Doing with real projects in companies and practice with professionals in the field who work at the most important studios. 
  • Participate in student clubs such as UE Game Studio, where students from Design, Gaming and Video Games have launched products which have received over 3 million views.

Career opportunities

You can also check

Admission process

1. Documentation

To begin your admission process, the first thing to do is book your appointment online or by calling 91 740 72 72.

  • Selectividad card showing eligibility status
  • Two photocopies of your ID
  • Academic record file transfer 
  • Proof of payment of the Admission fee before or on the date of appointment

2.  What does the admissions test consist of?

  • Skills and abilities test
  • General knowledge test
  • Language assessment test
  • Personal interview

When will you know you’ve been accepted?

You’ll find out the result of the admissions test via an admissions letter that you’ll receive by email. If you have any doubts or queries, you can contact our Admissions Department for New Students at

3. Reserve your place

Along with the admissions letter, you will receive an envelope with information about official registration. It is recommended that in order to reserve your place, you should respond within 7 days of receiving the letter.

4. Registration

All students joining the Universidad Europea for the first time, wanting to study a degree, must open a file with the university, prior to registration. The Department of Admission for New Students will provide the candidate with all the documentation and forms to complete their registration.

Convalidations and transfers

You don’t have to carry on doing something you don’t want to. For this reason, we have designed specific convalidation and university transfer plan. If you want to know your personalized plan, as quickly and easily as possible, send us an email to along with the following documentation:

  • Personal academic certificate of the original degree.
  • Study plan sealed by the Secretariat of the center of origin.
  • The academic program of the subjects studied and/or enrolled in the original degree.
  • Officially translated degree certificate (only in the case of foreign graduates)

In case of requesting recognition for professional experience, you will be required to provide;

  • Work life certificate
  • Curriculum vitae
  • Company certificate, only in those cases where it is necessary to prove the functions performed in the company, or in cases of students with international professional experience who cannot provide a work-life certificate.

For any questions, you can contact our advisers by calling 91 834 34 35.

Scholarships and grants program

We’re here to help. If you want to study at Universidad Europea, you have a number of internal and official scholarship options to apply for. In addition, we provide comprehensive Financing and Discount options

Professional practices

Internships in companies are a key element in your education. Acquiring experience and putting into practice what you have learned on your degree is the best way to enter the labor market. There are two types of internship, curricular (which are included as part of your program) and extracurricular (which you can do on a voluntary basis).

In order to carry out an internship in a company, you’ll need to have passed 50% of your credits and register before you start the internship. Both the company and a professor on your course will monitor your progress on the internship as well as providing an evaluation at the half way mark and upon completion. 

If you want to gain extra work experience before finalizing your university studies, you are welcome to carry out extracurricular internships. You can carry them out in whichever year of your studies you choose but we remind you that internships are formative and should complement your studies. The more theoretical knowledge you have acquired throughout your degree, the more you will benefit from the internships.