Degree in Video Game Design

Design your future in the sector growing the most in terms of billings and employment on a global scale.

Learning By Doing creating stories, applying visual arts and learning to use new digital and multimedia tools. Turn your passion into your future.

In the PDF you will find:

  • Detailed study plan
  • Why this degree is perfect for you
Degree in Video Game Design in Madrid

Start

Sep 16, 2019

Duration

4 years
  • Practice in digital laboratories: Virtual Reality, FAB Lab, Chroma Room, Gaming and Tech-Factory.  
  • We will set up your first software and programming studio with professional tools.

In the PDF you will find:

  • Detailed study plan
  • Why this degree is perfect for you

Key Points

Centered around video games, visual arts, and new digital tools.

  • Start date

    Sep 16, 2019

  • Duration

    4 years

  • Language

    Spanish

  • ECTS

    240

  • Modality

    Face-to-face

  • Campus

    Madrid Villaviciosa de Odón

  • University

    Universidad Europea de Madrid

  • Knowledge Area

    Design, Gaming and Multimedia

  • Study Type

    Degree

Why study this program?

2000000

visualizations in I May Die

The game I May Die is a project of the European University through the youtuber Markplier

25

Growth in demand

The demand for professionals specialized in the animation sector is growing by 25%.

60

% active professionals

Six out of ten of our teachers are active professionals

Julieta de Anta Riera

Julieta de Anta Riera

Responsible for institutional relations between educational centers

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Access

Financial Aid

At Universidad Europea we have a complete system of financial aid available to you to ease your education payments. Some examples are: 

  • Flexible payment options.
  • Financial Aid for early payment
  • Financial Aid for continuing studies.
  • Financial Aid for simultaneous study.
  • Financial Aid for having a family member at Universidad Europea.

Financing

Universidad Europea has signed various agreements with financial entities to help you finance your studies. 

Scholarships

During the year 2012-13, over 1.100 scholarships worth over 5 million Euros were granted to students at Universidad Europea.

  • Scholarships from the Centro Profesional Europeo de Madrid
  • Official Scholarships from the Spanish Ministry of Education
  • High Achieving Students Program (Programa TOP)

Facilities

Study the Degree in Video Game Design in the best laboratories, created to guarantee your learning takes place in a realistic environment, with the aim of bringing your projects to life.

We have launched Tech- Factory: your first software and video game programming studio with professional tools and totally free access.  

The Tech-Factory AED is a space for the creation of software exclusively for Universidad Europea, where work groups can coordinate with one another to produce content, programs and games with innovative software in a unique and dedicated space.

It will have 4 different spaces:

  • Collaborative work islands for video game development. Each island has 2 posts for software development dedicated to videogame modeling and programming (suite ADOBE, suite AUTODESK, Z-Brush, Git-Hub, Substance Painter, Spine) and a third post that also has a Cintiq de Wacom screen for professional digital illustration.
  • 8 posts for software development with complete programming suites and numerous libraries at the users’ disposal to be able to create applications and program services.
  • A meeting space with a table and white board to be able to establish strategy and determine development bottlenecks.  
  • A space for the lab tech to manage reservations and maintain the laboratory open so that access to the Tech-Factory is easy, swift and organized.

Among the over 20 laboratories that you will find in the Faculty of Architecture, Engineering and Design, for your studies it is worth highlighting: 

  • Wacom Classrooms: there are two classrooms with 50 posts in total with 30 high performance digital screens Wacom Cintiq 22HD of large formats and 20 Wacom digital tablets of various formats for interactive design. In addition, the space has 20 backlighting supports to complete traditional transparent tracing techniques and a stereoscopic projector for 3D glasses.  
  • AVR Lab – Virtual Reality and Augmented Reality Laboratory: this 100m2 laboratory is made up of different types of equipment to complete inversive experiences through digital glasses technology, remote controls and gloves for different platforms (smart TV, smart phone, videogame console) as well as equipment for capturing movement.
  • Digital Manufacturing Laboratory – FabLab: this 150 m2 lab is made up of various rooms with rapid prototyping machines such as 3D scanners and 3D printers in different formats to work with plastic, resin, dust and ceramic, as well as numerical control machinery such as vinyl plotters, laser cutters, CNC milling machines and robotic arms of different characteristics.
  • Gaming Room: classroom equipped with 25 high performance units for the development or video games.
  • Chroma Room: 50 m2 studio equipped with technical equipment for cameras and production table to capture images and videos against a neutral backdrop.  

Accommodation  

If you are coming from outside of the Region of Madrid and would like to undertake the on-site full-time program, you can find accommodation in line with your needs: near to campus, safe, comfortable, in an academic setting, with good services, quality furnishings, etc. Thanks to the two student halls that Universidad Europea has, both located on campus and with capacity for 550 people, with all domestic, academic and safety needs ideally suited to a student.

These student halls are destined both for students or for those teachers or personnel who may need accommodation at some point: scientific, artistic or cultural exchanges, or even for any other person whose stay is directly or indirectly related to the University.

Search for accommodation here

Faculty

The teachers on the Degree in Video Game Design, many of whom are recognized professionals active in the animation and video gaming field, have as their aim to bring out students potential and help you become a professional in the field. It is worth mentioning:

Dr. José Manuel Cuesta Martínez
Founding Partner and CCO-Creative Director at WildBit Studios. Doctor cum laude in Fine Arts, Universidad Complutense de Madrid and Graduate in Fine Arts, Master’s Degree in Advertising and corporate identity, Universidad Camilo José Cela and Certified Autodesk Expert in 3D animation and digital postproduction. In 2009 he was awarded the prize at the International Potenza Film Festival in Italy for his 3D animation short, Náufrago, which was also a finalist in a dozen festivals around the world. In 2012 he led the creation and development of the Wildbit Studios video game "DrawPets", which was awarded the prize for best Spanish video game at the "App Date Awards". Since 2014 he is a strategic adviser of the Spanish Ministry of Industry, Energy and Tourism and of the Quality Agency Aneca for the development of the White Book on the Digital Economy.

Borja Vaz
Video game critic in El Cultural, of the newspaper El Mundo, Graduate in Audiovisual Communication, Universidad de Navarra, Master’s Degree in Narration Studies in Visual Arts, Universidad Rey Juan Carlos. Video producer, columnist and head editor of entertainment at Crónica Económica S.L. Head of the Department of Audiovisual Communication, Universidad de los Hemisferios, Quito. Director of the video games section of ABC Cultural, the supplement of newspaper ABC, Grupo Vocento. Collaborator in DN+, Diario de Navarra, Grupo La Información. Also collaborates occasionally with other news outlets such as Vice or Yorokobu and has published in academic journals such as Razón y Palabra.

Sergio Vozmediano Ávilas
IT Engineer and Senior Telecommunications Tech. Has been CTO at Plusuni, the company selected by Google for Entrepreneurs to join the entrepreneurial center the multinational opened in Madrid in 2015.  Currently works as Professor of Video Game Design and Engineering Aimed at Video Games at Universidad Europea de Madrid and participates in various research projects relating to Gamificación, video games and virtual and augmented reality.

Abelardo Gil Fournier
Artist and researcher, his work centers on the notion of materiality of vision, between natural history, technological mediations and scenery colonization. His practice is based on the creation of platforms conceived with open mechanisms at the intersection of art, nature and politics. Part of his work has taken place during stays at El Ranchito Matadero Madrid, Laboral Centro de Arte/CTIC (Gijón) and television channel Canal+, or thanks to commissions by institutions such as AECID-Culturambiente, CROMAFest (México DF) or the open hardware company Ultra-lab.

Alberto Chinchón Espino
Plastics artist and research centering on performance and video performance. Has participated in various national and international meet-ups such as "Deformes" in Santiago de Chile. Among his video and video-installation exhibits are his participations in "Generaciones" "Inéditos", both at Casa Encendida de Madrid. He has exhibited his work at the Pi&Margall Gallery, Biennial of Young Art of Moscow, Center for Contemporary Creations at Matadero Madrid and the Spanish Cultural Center in Buenos Aires, among others.

María Socorro Pascual Nicolás
Graduate in Art History and Graduate in Restoration and Heritage Conservation. Has completed many courses in illustration, design and art programs, combining this with her work as a museum curator, designing various exhibits in collaboration with Google, UPM, Museo Leonardo Torres Quevedo. Professor of Animation and 2D and 3D Art in the Degrees in Video Game Design and Animation at Universidad Europea de Madrid.  

Antonio Barba Salvador
Doctor in the Specialty of Multidisciplinary Engineering, Master’s Degree in Secondary School Teaching, FP and languages, Technical Telecommunications Engineer (specializing in Image and Sound) and Higher Tech in Telecommunication and IT Systems. CEO of the engineering projects company "SingularMotion", Head of the sound team of the company Real Acústica for 9 years and professor at Universidad Europea since 2011.

Álvaro Daza
Dynamic and multidisciplinary games developer with over 8 years’ experience in the video game industry, working both on AAA games and small PC and Smart phone projects. A professional both in the Production and Design of Games, centered on the mechanics and content of the game.  

Marta del Valle
Graduate in Architecture, Universidad Politécnica de Madrid and Master’s Degree in 3D Animation, U-TAD. Member of the international team of designers at Ahmedabad, India - Vastu Shilpa Foundation + CEPT University. Has been a 3D Character Animator for the video game “Die Young ” at Indiegala as well as in other games productions and animation series.

Verónica Rufo
Graduate in Audiovisual Communication, Universidad Francisco de Vitoria, Editorial Illustrator, Escuela Superior de Dibujo Profesional (ESDIP), Graduate in Graphic Design, Universidad Camilo José Cela, Master’s Degree in Video Game Design, Escuela Trazos and Master’s Degree in Secondary School Teaching, Universidad Europea. Graphic artist with experience in both vectorial and bitmap programs. Knowledge of traditional animation and character design in flash for use in animation. Art Director, Studio WesterEgg.

Luis Miguel Sánchez
Graduate in Fine Art, UCM, Degree in Pedagogical Aptitude – CAP in Fine Art, UCM and Master’s Degree in 3D Character Moulding for Cinema and Video Games, Animum Creativity Advanced School. Collaborating professor in the creation of the material for the Project “Professional Training in Video Game Production”, Universidad Complutense de Madrid together with Telefónica Educación Digital, designing material for the 2D and 3D Art part, games and interactive environments for IED Madrid.

Price and advantages Degree in Video Game Design

9.950€

per year

Find your scholarship

  • Flexible payments
  • Grants for high performing students
  • Grants for continuing students
  • Grants for simultaneous studies
  • First in family scholarships
  • Universidad Europea scholarship
  • Official scholarships
Apply for a scholarship!

WHY STUDY THE DEGREE IN VIDEO GAME DESIGN AT UNIVERSIDAD EUROPEA?

  • You are a lover of video games, you create stories, handle visual arts and have a passion for digital and multimedia tools.
  • You believe you can turn your hobby into your profession while continuing to enjoy it and growing as a professional in what you like.  
  • Learn in a real professional studio with innovative tools and software and teachers and students from other degrees.  
  • Learning By Doing developing real projects and when you complete your degree have a very extensive portfolio or Demo Reel of work to show at any agency where you wish to work.  
  • Join the Makers Clubs such as UE Game Studio, where a videogame developed by them is now sold on Steam and was recently mentioned by the youtuber Markiplier.

Career opportunities

You can also check

Admission process

1. Documentation

To begin your admission process, the first thing to do is book your appointment online or by calling 91 740 72 72.

  • Selectividad card showing eligibility status
  • Two photocopies of your ID
  • Academic record file transfer 
  • Proof of payment of the Admission fee before or on the date of appointment

2.  What does the admissions test consist of?

  • Skills and abilities test
  • General knowledge test
  • Language assessment test
  • Personal interview

When will you know you’ve been accepted?

You’ll find out the result of the admissions test via an admissions letter that you’ll receive by email. If you have any doubts or queries, you can contact our Admissions Department for New Students at ads@universidadeuropea.es

3. Reserve your place

Along with the admissions letter, you will receive an envelope with information about official registration. It is recommended that in order to reserve your place, you should respond within 7 days of receiving the letter.

4. Registration

All students joining the Universidad Europea for the first time, wanting to study a degree, must open a file with the university, prior to registration. The Department of Admission for New Students will provide the candidate with all the documentation and forms to complete their registration.

Convalidations and transfers

You don’t have to carry on doing something you don’t want to. For this reason, we have designed specific convalidation and university transfer plan. If you want to know your personalized plan, as quickly and easily as possible, send us an email to convalidaciones@universidadeuropea.es along with the following documentation:

  • Personal academic certificate of the original degree.
  • Study plan sealed by the Secretariat of the center of origin.
  • The academic program of the subjects studied and/or enrolled in the original degree.
  • Officially translated degree certificate (only in the case of foreign graduates)

In case of requesting recognition for professional experience, you will be required to provide;

  • Work life certificate
  • Curriculum vitae
  • Company certificate, only in those cases where it is necessary to prove the functions performed in the company, or in cases of students with international professional experience who cannot provide a work-life certificate.

For any questions, you can contact our advisers by calling 91 834 34 35.

Scholarships and grants program

We’re here to help. If you want to study at Universidad Europea, you have a number of internal and official scholarship options to apply for. In addition, we provide comprehensive Financing and Discount options

Professional practices

Internships in companies are a key element in your education. Acquiring experience and putting into practice what you have learned on your degree is the best way to enter the labor market. There are two types of internship, curricular (which are included as part of your program) and extracurricular (which you can do on a voluntary basis).

In order to carry out an internship in a company, you’ll need to have passed 50% of your credits and register before you start the internship. Both the company and a professor on your course will monitor your progress on the internship as well as providing an evaluation at the half way mark and upon completion. 

If you want to gain extra work experience before finalizing your university studies, you are welcome to carry out extracurricular internships. You can carry them out in whichever year of your studies you choose but we remind you that internships are formative and should complement your studies. The more theoretical knowledge you have acquired throughout your degree, the more you will benefit from the internships.